Pascal's Village
A machine village that chose peace over war.
Pascal's Village is a settlement of pacifist Machines led by Pascal, a machine who dislikes conflict and wishes for peace. It is located within the ruins of the game's post-apocalyptic setting, thousands of years after the original Nier's events. The village serves as a sanctuary for Machines who have rejected the war against the androids, instead replicating human societies and concepts. Its existence highlights the game's themes of finding value in life and the reasons people kill, as the Machines within seek an alternative to the endless proxy war between alien-created Machines and human-crafted androids.
- Leader
- Pascal
- Status
- Destroyed
- Philosophy
- Coexistence with Machines
Lore & Background
Pascal's Village is a community of Machines who, under the leadership of Pascal, have rejected the conflict driving the proxy war between the alien-created Machines and the human-made androids. Pascal himself is a machine who dislikes conflict and wishes for peace, and his village reflects this philosophy. The Machines here replicate human societies and concepts, engaging in peaceful activities rather than combat. The village is a key location in the story, as the protagonists 2B and 9S work with Pascal and his group during their missions. However, the peace is fragile. A2, one of the game's protagonists, witnesses the destruction of Pascal's village, followed by the village's 'children' taking their own lives out of fear when they are attacked again. This tragedy forces Pascal to beg A2 to either wipe his memory or kill him, with A2 able to perform either task or leave him. The village's fate underscores the game's exploration of finding value in life and the reasons people kill.
In Their Own Story
The wind hums through the hollowed metal walls, carrying the scent of rain and rust. Pascal sits by a makeshift fire, tuning his violin while young androids sketch the sunset on scrap paper. No alarms blare here, only laughter echoing off the broken skyscrapers in the distance. For a moment, the war feels far away, a forgotten nightmare.
Reader's Guide
Pascal's Village is a location in Nier: Automata that players encounter during the story. It is a settlement of pacifist Machines led by Pascal, a machine who dislikes conflict and wishes for peace. Players will work with Pascal and his group during missions, as the protagonists 2B and 9S discover the Machines are replicating human societies and concepts. The village is central to a tragic sequence: A2 witnesses the destruction of Pascal's village, then the village's 'children' taking their own lives out of fear when they are attacked again. Pascal then begs A2 to either wipe his memory or kill him; A2 can perform either task or leave him. This moment is a turning point in the narrative, highlighting the game's themes of finding value in life and the reasons people kill. The village is not a hub for quests or shops; its role is purely narrative, serving as a poignant example of the cost of war and the fragility of peace.
Did You Know?
- Pascal is a machine who dislikes conflict and wishes for peace.
- The village's 'children' take their own lives out of fear when they are attacked again.
- Pascal begs A2 to either wipe his memory or kill him after the village's destruction.
- The Machines in Pascal's Village replicate human societies and concepts.
- A2 witnesses the destruction of Pascal's village during the third playthrough.
More in History & Mythos
Elsewhere in the NieR Automata universe
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